FTC.ND – Competition Match

Points

2

Points scored by placing Cones and Beacons on Junctions

Points also scored by placing Robot on parking location

See “Competition Match Configuration Setup” (home page) for definitions

FTC Referees make the decisions about points

The FTC Game Manual Part 2 has accurate details

The info on this page is an interpretation of that manual

Penalties  add points to the opponent’s points

Autonomous – Match Points – 30 sec

– Place a Cone in a Terminal = 1

– Place a Cone on a Ground Junction = 2

– Place a Cone on a Low Junction = 3

– Place a Cone on a Medium Junction = 4

– Place a Cone on a High Junction = 5

– Park the Robot in Terminal or Substation = 2

– Park the Robot on Signal Zone that corresponds

     to the Signal Image = 10

– Park the Robot on the two Tiles that corresponds

     to the team supplied Signal Sleeve image = 20

Driver Controlled – Match Points – 1.5 min

– Place a Cone in a Terminal = 1

– Place a Cone on a Ground Junction = 2

– Place a Cone on a Low Junction = 3

– Place a Cone on a Medium Junction = 4

– Place a Cone on a High Junction = 5

Driver Controlled – End Game – Match Points – 30 sec

– Place a Cone in a Terminal = 1

– Place a Cone on a Ground Junction = 2

– Place a Cone on a Low Junction = 3

– Place a Cone on a Medium Junction = 4

– Place a Cone on a High Junction = 5

– Park the Robot in Terminal = 2

– Junction owned by a Cone = 3

– Junction owned by a Beacon (supersedes

     Junction owned by a Cone) = 10

– Complete a Circuit = 20